Thursday, August 3, 2017 ||

So I have recently been replaying some of the old Tomb Raider games, I thought I would start with the classics. I took some screen caps of the first game. I just finished level one. I’ll probably do one level at a time. I forgot how much I loved this game. It takes me back to when I first started playing it. The enemies were very easy to kill, as far as the first few levels. The bats, wolves and bears within the first level can be killed with minimal effort. There was a total of 3 secrets, 6 pickups and about 14 kills. I took a screen cap of my stats. It took me roughly 13 minutes to complete. This of course was only the first level. That’s only because I back tracked to take some screen shots. Even though the graphics were not as great as what we have now, for its time, they are great. I found really no glitches to exploit in the first level. As I love exploiting glitches in the classic games. I will say it is kind of slow paced and (I hate to say this) slightly boring at times. Maybe this is because I have over played the game? Maybe I have spoiled myself with the new reboots? I am not sure, though I felt this way after the first level I still continue to love this game. This was the second game I played in the franchise. This is the one of the games that got me hooked on Tomb Raider.  Hopefully the game will pick up a bit further into the game. Its been awhile since I’ve played.

Tomb Raider is an action-adventure video game developed by Core Design and published by Eidos Interactive. It was originally released in 1996 for Sega Saturn, PlayStation and MS-DOS. Tomb Raider was also released into the mobile gaming market for N-Gage devices in 2003. The game was released for the PlayStation Network in North America in August 2009, and in Europe in August 2010. Tomb Raider follows the exploits of Lara Croft, an English archaeologist in search of ancient treasures.

The game was critically and commercially successful, selling around 7.5 million copies worldwide and earning a 91 aggregate score according to Metacritic and is considered widely influential, serving as a template for many 3D action-adventure games that would follow. A remake of the game was released in 2007 in celebration of its 10th anniversary, and a reboot of its series under the same title was released in 2013.





Posted by Kat
Posted in Review, Tomb Raider
Tuesday, June 27, 2017 ||

So this past weekend I was shopping at the local mall here, and I came across these at Brookstone. They are normally a $150 pair of headphones but I got them for just around $80. I am very happy with these headphones and I made a review video for them.

Posted by Kat
Posted in Review, Vblog
Thursday, February 11, 2016 ||

Okay so I am somewhat active in online communities. The biggest one being Tomb Raider, and I frequently visit one called tomb raider forums. I decided to post my previous blog about my review on the tomb raider franchise on there. I wanted to get some opinions from other tomb raider fans. Especially regarding the Legend reboot. Though they were not helpful much in my research on that. (I was trying to prove or disprove a theory And they didn’t cooperate with me) But they did make a lot of interesting points. If you want to read the full thread you can do that here: Reviewing the TR franchice

I would quote some stuff from the thread but its easier for y’all to understand if you just read through it yourselves. Plus I am being a bit lazy and don’t want to copy, paste and rewrite what I have already written down some where else. If y’all want to put in your thoughts, post there or you can always comment here or send me an email about it. I am trying to see if I can test a theory. I believe a lot of Core fans believe Legend was a reboot and Crystal fans think it was not. And fans of both are about 50/50. But I can’t seem to get a straight answer out of these members. So I will just have to see how it goes. Let me know what y’all think.

Posted by Kat
Posted in Review, Tomb Raider
Friday, January 29, 2016 ||

Now you guys obviously know that Tomb Raider has been around for several years. Dating back to the mid 90s. The first original Tomb Raider was released in 1996 by British company Core Design. I’ve been a fan of this franchise for years, since I was about nine years old in early 2000 I’ve been playing this game. It started with the most difficult game in the series, The Last revelation, which was fourth in the series. I remember as a young kid in the mid to late 90s seeing this game on store shelves and finding it to be a horrible game. Yet I had never played it so I really had no right to judge a game by its cover. But I watched my dad play TR4 and found that it was quite interesting. Course he had the limited edition which meant this version only had 10 levels built into it. It was a limited demo edition. I don’t think he fully knew that when he was given the game. As I remember him telling me that a friend from work had issues finishing it because it would randomly stop. It wasn’t randomly stopping it was only a demo game.

My obsession for the game begun there, and it had no signs of stopping. I was falling in love with this game. My dad then brought home the first Tomb Raider game that a friend from work had given him. After watching him play it, I too wanted to try my hand at it. Tomb Raider 3 and Chronicles, which was number 5 in the series, soon followed. I had beaten them all except for TR4, as it wasn’t the full version. When I turned  13 I got my first playstation2 and the first game I went and bought was Tomb Raider Angel of Darkness, number 6 in the series. This game had so much potential! The plotline was amazing, and it would have been even better had they actually finished it. This game had so many issues as when it was finally released it was only 40% finished. Now I don’t know all of the details about exactly what happened. But from what I understand Core was working on a new system for the game and had been having issues. They continued to push back the release date over and over again. Getting frustrated Eidos forced them to release it when it wasn’t even finished. Now if you ask me Eidos cut off their nose to spite their face. It was the fault of both parties for why this game was a huge embarrassment. Eidos shouldn’t have expected Core to release this game in such a short period. From what I understand Eidos had come to rely on a steady stream of TR games. One every year.

I could be wrong on this and please correct me if I am. I feel it was a huge mistake for Eidos to have forced them to release early. I think it could have been an amazing game had they just been allowed to finish it. But then again we wouldn’t have had the games that followed either…. Well maybe but not the exact games that followed. After this embarrassment Eidos decided to rip the game from the ones who had created it. They gave the game to a more reliable company in America known as Crystal Dynamics. Now that in its self is a big slap in the face, to have your project you worked so hard on taken away and given to some one else. That seems so unfair to me! And it was unfair to the fans that had grown up with Lara. Crystal took Lara and changed her to the point she really wasn’t the same Lara. At least in my opinion.

Now here is where it gets very tricky and debatable. Though the seventh Tomb Raider game entitled Legend was not officially labeled as a ‘Reboot’. Some people may argue that it in fact was. They say it was a continuation of the past Tomb Raiders. But if you paid attention to the story line it was not really a direct continuation. By them changing Lara’s bio a bit and changing up the story it was in fact a reboot. Though it supposedly remained the same Lara, I still feel it was a reboot. Most fans would disagree because well they don’t want to admit that Crystal did another reboot just a few years after Legend. But if you still think it’s not a reboot please feel free to explain why you think its not.

Though I found it unfair how Tomb Raider was “stolen” from it’s original owners. I was quite fond of Legend. Though it was a short game that could be completed in about a week, depending on how many hours you spent on it. It was still an enjoyable game. However it did have it’s cons, I don’t like how they made Lara this emotional person. Yes its all great that she want’s to carry out her fathers work and find out what happened to mommy. But the way it was done is just off to me. There is a scene in the game in which Amanda is down on her knees and Lara is pointing a gun at her. Lara is pressing for information about her mother. Now do you really enjoy a cold-hearted, emotional woman, willing to gun down a ‘not so innocent’, unarmed woman? I didn’t like the direction they took Lara into. Now Core did this as well at the end of Tomb Raider 3, Lara killed an innocent helicopter piolet… Well as far as we can tell he was innocent. The camera did pan away so we don’t know if it was perhaps self defense. Which leaves us to believe Lara killed him in cold blood.

Now some people enjoy the emotional Lara, because its a refreshing change from the cold-hearted Lara we came to know and love. However I felt in Legend she was still a cold-hearted killer which made the emotional part off to me. Some people did argue about a scene from Anniversary, where Lara killed a human for the first time. Larson was actually her first human kill and you see her get emotional about it. Some people hated this, I liked it because she had never killed a human before so its understandable why she would react this way. But for her to then become a cold-hearted killer on the second and third kills threw me off.

Before I continue on that, I want to sidestep for a second. I didn’t see a whole lot on Core’s version of Anniversary but I saw a bit and thought it was nice. It would have been nice to get a remake from the actual people who created that game. Not a rip off. Though I still enjoyed the Anniversary that we got. I heard that when Core was trying to create a remake of the first game Crystal got their panties in a bunch and started creating it them selves and pushed Core out of the way. For fear they would do better on the remake and redeem themselves and regain their game back. What ever happened, it no longer matters its over and done with. I still enjoy the games we currently have.

Anyways, back to what I was saying. Now as far as the new games go I love them. The ‘actual’ Tomb Raider reboot was released in 2013. By the name of Tomb Raider, basically its an origin story. Lara’s first adventure, how she became what she is today. This game changed every thing, most of her bio was changed once again and the storyline canceled out the previous games 1-8. None of those games ever happened. I love the reboot, not just because of the graphic but because of the storyline. There are a lot of Tomb Raider fans, there are different groups of them. There are some that only play the classic games, and by classic I mean 1-5 and maybe 6. And there are some that play the newer games Legend through the current game. And then there are fans like me who play the whole series just because I am a huge fan of the game in its self. I think Crystal did a better job this time around trying to humanize Lara. They got it right this time, they didn’t start her off as a whiney …. you know what, they didn’t start her off as a cold-hearted one either. They showed her as if she were any normal human like you or I. As you play the game more and more you want to try and protect Lara. It’s funny I always use to say “you are not a true Tomb Raider fan until you get a sick satisfaction out of seeing how many ways you can kill Lara”. But I feel like in this game, you don’t want to see how many different ways you can kill her, you actually want to protect her from that.

As you go along you kill only because you are trying to stay alive. You are simply defending your self and not killing just because you can or they got in your way. It shows what any of us would do if we were thrown into a situation such as this. Now Rise of the Tomb Raider does a bit less of that. Yes there are some times when Lara may be killing just because they got in her way, but hey they’re the bad guys who most of the time shoot at her first. And she still is trying to defend herself and her friends. But they still do a good job of not throwing Lara into the “cold-hearted killer” category. I love what they have done with the new series and hope they continue it in the right direction. I don’t want to see Lara go down another dark path as she seemed to have done in previous games. I also love how realistic she looks in the newest game. This generation of technology is really truly amazing.

Another argument, which pisses me off, I heard some people got angry when they found out that Lara’s breast size was reduced…Like really?….. That is not why you play this game to stare at a fictional characters boobs all day. Now I am not a feminist but this is just getting ridiculous. Play the game because it’s a fun game, not because the character is female and has big boobs. For god sake! I love this game from the very first game every created to the new reboot to all the side games they have. From relic run to Lara Croft go. I can’t wait to see what game the create next.

Posted by Kat
Posted in Review, Tomb Raider
Monday, March 9, 2015 ||

Okay as I told in the previous blog post, I am a huge fan of the Tomb Raider franchise. Normally I don’t read any thing that isn’t posted by the author Nora Roberts. But I knew that I could not just stick with reading one author alone. I had to branch out and broaden my reading materiel a bit. So I’ve been reading a few different things, from J.R.R Tolkien to the creator of The Vampire Diaries.

I have even been trying to get into reading some of the Tomb Raider books. I wanted to read the one they did for Angel of Darkness. As this one was my most favorite in the entire franchise. Though Barnes and Noble did not have it at the time. So I had to settle with my second choice, “The Ten Thousand Immortals” written by Dan Abnett and Nik Vincent.

“Lara Croft wants only to put her horrifying ordeal on Yamatai island behind her. Her modest wish shatters as she’s plunged into a frantic race to save Sam. Desperate for a remedy, Lara searches for anything that could help her. A wisp of hope arising from a myth gives Lara purpose: the story of an ancient and mysterious artifact that could heal her friend, and possibly help explain the supernatural events she witnessed on Yamatai.

However, Lara is not alone in her pursuit of the treasure. A nefarious magnate, a shadow society, and lethal henchmen will stop at nothing to exploit the powerful relic for their own ends. The hunt drives Lara across the globe, through a twisted web of conspiracy, suspicious contacts, and life-or-death intrigue, as she seeks salvation for her friend and the truth behind the legendary talisman.”

It takes place after the 2013 reboot, obviously, and before where the comic books pick up. Now I was reading up on the new Tomb Raider, Rise of the Tomb Raider, as well as watching the trailers. And I have a feeling this game is going to some how start where the book left off, perhaps? Am I just misunderstanding this? This book is about finding a talisman that is capable of creating immortality, and I believe that is what Lara goes off in search for in the start of the new tomb raider. I could be wrong though.

But I love this book, I loved the story of the new Tomb Raider reboot. Now there has been a lot of fan wars about the new tomb raider. A lot of the die hard fans do not like that they keep creating a reboot.

The argument is that Legend was a reboot, yet others say it was not. However I do in fact believe Legend was a reboot. Why? Because they changed Lara’s story, they gave her a new background that completely canceled out the previous Tomb Raider games. Therefore it was in fact a reboot to me.

There are fans that say they don’t like the new sensitive Lara. This argument goes back to Tomb Raider Anniversary when Lara first kills Larson. Now in Crystal’s version of Tomb Raider, Lara had never killed a human before. Sure she killed animals in order to protect her self. She has never killed a human before. How would you feel if you had to kill some one for the first time? You would feel very sad and remorseful … Unless you’re just a cold hearted killer, but never mind that. So it was understandable that Lara reacted in such a way.

Would you rather have her have no emotion what so ever? Y’all flipped at the end of Tomb Raider 3 when Lara killed that innocent helicopter pilot for no reason at all. Calling her cold-hearted then. So what do y’all what? Hmm? A sensitive, HUMAN Lara or a cold hearted killer? You can’t have it both ways here.

I liked that they gave Lara emotions, not just in Anniversary but in the new reboot. It humanized Lara and made her seem more real, more relatable. Not that I would ever get stranded on a weird, supernatural island with a weird sun goddess. But hey, it shows what we all would have done given we were in the same situation … Very unlikely but still.

I love that they made Lara more real, not just in her looks but in her emotions as well. It makes us want to do what ever it takes to protect her even more. Like I always said, you’re not a true Tomb Raider fan till you’ve seen how many ways you can kill Lara. Yet in this game you almost have a sense of wanting to protect her from that … Or is that just me?

I love the storyline in both the game and the book. However, it did kind of drag on with the descriptions of: “Lara jumps across this roof then turns left.” Like I don’t need to know every detail of where she is going. I don’t know for some reason this bugged me. But I was so enticed in the story that I didn’t pay much attention to the little added details and extra descriptions. In the end … I love the new game and the follow up book. I don’t have many negative things to say about it.

Posted by Kat
Posted in Review, Tomb Raider

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